List: Cancelled GameCube games

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  • Driv3r, more commonly known as Driver 3 (marketed as DRIV3R), is a racing, shooting, and adventure video game. It is the third installment in the popular Driver series and was developed by Reflections Interactive and published by Atari. Driv3r was released in North America for the PlayStation 2 and Xbox on June 21, 2004.
    http://en.wikipedia.org/wiki/File:Driv3rbox.jpg
  • Perfect Dark Zero is a first-person shooter video game developed by Rare and published by Microsoft exclusively for the Xbox 360 video game console. It was released as a launch title in North America, Europe, Australia and Japan in late 2005. The game is known for its silent but troublesome development. It was initially planned as a Nintendo GameCube title, however the game suffered countless delays due to internal team problems and platform-jumping issues.
    http://en.wikipedia.org/wiki/File:Perfect_dark_zero_limited.JPG
  • Futurama is a 3D platform game based on the science fiction cartoon series Futurama. Versions are available for the PS2 and Xbox, both of which use cel-shading technology. The cutscenes of the game are presented as an entire "lost episode" of Futurama on the DVD of The Beast with a Billion Backs.
    http://en.wikipedia.org/wiki/File:Futurama-ps2-cover.jpg
  • The Suffering is a video game developed by Surreal Software and published by Midway Games, released in 2004 for the Xbox, PlayStation 2 and PC. The game featured monster designs by Stan Winston.
    http://en.wikipedia.org/wiki/File:The_Suffering_Coverart.png
  • Unity was a video game being developed by Jeff Minter and Lionhead Studios for the Nintendo GameCube video game system. It was in development from the beginning of 2003 until its cancellation at the end of 2004. It was to feature Jeff Minter's trademark psychedelic graphical style, meshed with an interactive music component. The music was to be provided by someone who was well known and appropriate for the game's style, but the participant was never revealed.
  • NARC is a 1988 arcade game designed by Eugene Jarvis for Williams Electronics programed by George Petro. It was one of the first ultra-violent video games and a frequent target of parental criticism of the arcade game industry. The object is to arrest and kill drug offenders, confiscate their money and drugs, and defeat "Mr. Big". It was ported, not long after, to the NES and several home computer systems in 1990. In 2005, it was also updated into a brand new game for the Xbox and PS2.
    http://en.wikipedia.org/wiki/File:NARC.jpg
  • Grabbed by the Ghoulies is a video game released on October 21, 2003 by Rare for the Xbox gaming console. It was the second Rare game to be released under the Microsoft banner (the first being the Game Boy Advance release ') after being bought from Nintendo (it actually originated on the Nintendo GameCube). It is forward compatible with the Xbox 360. It was also re-released on the Xbox 360 as a downloadable Xbox Originals title on February 16, 2009.
    http://en.wikipedia.org/wiki/File:Gbtgntscboxart.jpg
  • Super Mario 128 is a name given to a series of development projects that were originally to be used only to create a sequel to Super Mario 64. What was displayed in the Super Mario 128 demo shown at Nintendo's Space World trade show was the rapid generation techniques that were later incorporated into games such as Pikmin, and "sphere walking" technology used in ' and Super Mario Galaxy.
  • Too Human is an action-RPG video game developed by Canadian developer Silicon Knights and published by Microsoft Game Studios for the Xbox 360 console. The game was released in North America on August 19, 2008 and later in Europe on August 29, 2008. The game is noted for remaining in development hell for almost ten years, originally planned as a four-disc action-adventure game for the PlayStation in 1999.
    http://en.wikipedia.org/wiki/File:Too_Human.jpg
  • Dead Phoenix was a video game for the Nintendo GameCube that was never released. It was announced as one of the Capcom Five, a set of five Capcom-developed games originally planned as GameCube exclusives. The game failed to make an appearance at E3 2003 and was subsequently removed from Capcom's website and release schedule. Very little is actually known about Dead Phoenix.
    http://en.wikipedia.org/wiki/File:Dead_phoenix_logo.jpg
  • Big Mutha Truckers 2 is the sequel to the video game Big Mutha Truckers.
    http://en.wikipedia.org/wiki/File:Big_Mutha_Truckers_2.jpg
  • Crash Twinsanity is the eighth platform game in the Crash Bandicoot series, although it is the fifth chronologically. It was published by Vivendi Universal Games and developed by Traveller's Tales for the PlayStation 2 and Xbox. It was released in North America on September 28, 2004 and in Europe on October 8, 2004.
    http://en.wikipedia.org/wiki/File:Crash_Twinsanity_Coverart.png
  • Area 51 is a 2005 first-person shooter survival horror video game developed by Midway Studios Austin and published by Midway for the PlayStation 2, Xbox, and Microsoft Windows, and is a loose remake of the 1995 light gun video game of the same name. Players control Ethan Cole, a HazMat operative voiced by David Duchovny sent to the infamous base to investigate some manner of viral outbreak.
    http://en.wikipedia.org/wiki/File:Area_51.jpg
  • The Jackie Chan Adventures video game is based upon the Jackie Chan Adventures cartoon. Developed by Atomic Planet and published by Sony, it was released for PlayStation 2 on October 1, 2004 in Europe. It was compatible with the Eyetoy. Jackie, Jade, Uncle, Valmont and Shendu were voiced by their original actors. A Game Boy Advance game, entitled Jackie Chan Adventures: Legend of the Dark Hand, was released in 2001.
    http://en.wikipedia.org/wiki/File:Jackie_Chan_Adventures_Ps2.jpg
  • Kirby (星のカービィ, Hoshi no Kābī, lit. "Kirby of the Stars") is the ninth platform installment of the Kirby video game series, in development by HAL Laboratory for the Wii. Early in development, the game was planned to be a Nintendo GameCube title; however, after failing to be completed in time, development was shifted to focus on the GameCube's successor console, the Wii, instead.
  • Colin McRae Rally is a racing video game series developed and published by Codemasters. Started in 1998, the franchise has been a critical and commercial success and is generally acknowledged as a pioneer of realistic rally sports racing games. However, the car handling in the most recent games is best described as arcade. The series is named after the late World Rally Championship driver Colin McRae, who provided technical advice during development.
  • Far Cry Instincts is a video game developed and published by Ubisoft for the Xbox console that was released on September 27, 2005. A remake of the original PC version, Instincts is less open-ended and more linear, due to the console's reduced processing power which prevents the full rendering of the PC version's vast islands and landscape. However, Instincts added new multiplayer modes, weapons, and feral abilities, the latter being reflected in the modified storyline.
    http://en.wikipedia.org/wiki/File:Far_Cry_Instincts_Coverart.png

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